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I am trying to compile the GLFW quickstart guide (Here) in windows 8 64-bit using mingw. I am using the official 32 bit windows binary from the glfw website.

Everything works fine when I link the glfw library dynamically by linking -lglfw3dll -lgdi32 -lopengl32 -lglew32 and defining GLFW_DLL.

When I try to link glfw statically, however, I get undefined reference to '__ms_vsnprintf'

My command to link statically is mingw32-g++.exe -o binReleaseest.exe objReleasemain.o -s -lglfw3 -lgdi32 -lopengl32 -lglew32s with GLEW_STATIC defined.

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I got the same problem when I tried to build an example app for GLFW. I switched the compiler suite from original MinGW32 to MinGW-W64 and that solved the problem. I came up with that idea after reading this post:

http://mingw-users.1079350.n2.nabble.com/missing-symbol-ms-vsnprintf-when-linking-with-cross-compiled-library-td7582798.html

Seems the GLFW libs are build with a MinGW64 or MinGW-W64.


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