Example: Noughts and Crosses Say I have a bitboard for all occupied squares and using a mask I generate a Bitboard of all unoccupied squares by xoring it with a mask:
010 111 101
111 ^ 111 => 000
000 111 111
How do I now generate all possible moves from that new Bitboard? Simply by iterating over every new bit? Wouldn't that defeat the efficiency purpose of the Bitboards all together?
question from:https://stackoverflow.com/questions/65645547/generating-moves-from-bitboard