I want to get aim IK with this character (character should aim at where ever the mouse pointer is) but I couldn't rotate any of his body part nor the gun that came with it in the prefab. However, I think the answer lies in the "muscles & setting" for the avatar of my character because I could move his body parts in there. So far I can get the character to aim at where my mouse is pointing with OnAnimatorIK(), but the animation of doing so is pretty off and I would appreciate some help with that.
Here is a short clip of my character always pointing his arms and gun toward my mouse pointer but the arms and gun is off, so he's holding the gun weirdly. https://youtu.be/7aW9NNvTqHI
Video reference I used to help me: https://www.youtube.com/watch?v=zjoHEKHRDeY&t=2174s&ab_channel=Imphenzia
Asset used: https://assetstore.unity.com/packages/3d/characters/robots/robot-soldier-142438
question from:https://stackoverflow.com/questions/65541019/unity-2-5d-mouse-aim-ik-animation-issues