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When I submitted my app for review I got and email saying in processing, my app size jumped from 14mb to 34mb. That is huge and totally unfair!

I assume that this was all due to the arm architectures. But, how can they be that big? That means it is impossible to go under the 3g limit.

Is something wrong with my logic? And, how big are the arm architectures?

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Due to the encryption process at Apple's end, compression of the data can be severely hit (particulary if using Unity).

See this post for details: http://www.indiepinion.com/steffenj/how-to-calculate-the-size-of-an-iphone-app-after-approval/


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
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