I have multiple meshes, and want to add a point in a random part contained within hexagon[0]. how can I do it?
var Hexagon=new Array();
Hexagon[0] = new THREE.Mesh( HexagonExtrude[0],material[0] );
Hexagon[1] = new THREE.Mesh( HexagonExtrude[1],material[1] );
Hexagon[2] = new THREE.Mesh( HexagonExtrude[2],material[2] );
Hexagon[3] = new THREE.Mesh( HexagonExtrude[3],material[3] );
Hexagon[4] = new THREE.Mesh( HexagonExtrude[4],material[4] );
Hexagon[5] = new THREE.Mesh( HexagonExtrude[5],material[5] );
Hexagon[6] = new THREE.Mesh( HexagonExtrude[6],material[6] );
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