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It seems that when a thread is created from within DllMain upon DLL_PROCESS_ATTACH it won't begin until all dll's have been loaded. Since I need to make sure the thread runs before I continue, I get a deadlock. Is there any way to force the thread to start?

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You shouldn't be doing any API calls, especially for things like creating threads or windows, from DLLMain. Raymond Chen has written about this many times; here's one that's particularly relevant.


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