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How would you implement different types of errors, so you'd be able to catch specific ones and let others bubble up..?

One way to achieve this is to modify the prototype of the Error object:

Error.prototype.sender = "";


function throwSpecificError()
{
    var e = new Error();

    e.sender = "specific";

    throw e;
}

Catch specific error:

try
{
    throwSpecificError();
}

catch (e)
{
    if (e.sender !== "specific") throw e;

    // handle specific error
}


Have you guys got any alternatives?

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1 Answer

To create custom exceptions, you can inherit from the Error object:

function SpecificError () {

}

SpecificError.prototype = new Error();

// ...
try {
  throw new SpecificError;
} catch (e) {
  if (e instanceof SpecificError) {
   // specific error
  } else {
    throw e; // let others bubble up
  }
}

A minimalistic approach, without inheriting from Error, could be throwing a simple object having a name and a message properties:

function throwSpecificError() {
  throw {
    name: 'SpecificError',
    message: 'SpecificError occurred!'
  };
}


// ...
try {
  throwSpecificError();
} catch (e) {
  if (e.name == 'SpecificError') {
   // specific error
  } else {
    throw e; // let others bubble up
  }
}

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
thumb_up_alt 0 like thumb_down_alt 0 dislike
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