Welcome to ShenZhenJia Knowledge Sharing Community for programmer and developer-Open, Learning and Share
menu search
person
Welcome To Ask or Share your Answers For Others

Categories

how would I manage pixel-by-pixel rendering in WPF (like, say, for a raytracer)? My initial guess was to create a BitmapImage, modify the buffer, and display that in an Image control, but I couldn't figure out how to create one (the create method requires a block of unmanaged memory)

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
thumb_up_alt 0 like thumb_down_alt 0 dislike
408 views
Welcome To Ask or Share your Answers For Others

1 Answer

I highly recommend against the previous two suggestions. The WriteableBitmap class provides what you need assuming you are using 3.5 SP1. Before SP1 there's no really good answer to this question in WPF unless you resort to some serious trickery.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
thumb_up_alt 0 like thumb_down_alt 0 dislike
Welcome to ShenZhenJia Knowledge Sharing Community for programmer and developer-Open, Learning and Share
...