I want to hide my mouse cursor after an idle time and it will be showed up when I move the mouse. I tried to use a timer but it didn't work well. Can anybody help me? Please!
See Question&Answers more detail:osI want to hide my mouse cursor after an idle time and it will be showed up when I move the mouse. I tried to use a timer but it didn't work well. Can anybody help me? Please!
See Question&Answers more detail:osIf you are using WinForms and will only deploy on Windows machines then it's quite easy to use user32 GetLastInputInfo
to handle both mouse and keyboard idling.
public static class User32Interop
{
public static TimeSpan GetLastInput()
{
var plii = new LASTINPUTINFO();
plii.cbSize = (uint)Marshal.SizeOf(plii);
if (GetLastInputInfo(ref plii))
return TimeSpan.FromMilliseconds(Environment.TickCount - plii.dwTime);
else
throw new Win32Exception(Marshal.GetLastWin32Error());
}
[DllImport("user32.dll", SetLastError = true)]
static extern bool GetLastInputInfo(ref LASTINPUTINFO plii);
struct LASTINPUTINFO
{
public uint cbSize;
public uint dwTime;
}
}
And then in your Form
public partial class MyForm : Form
{
Timer activityTimer = new Timer();
TimeSpan activityThreshold = TimeSpan.FromMinutes(2);
bool cursorHidden = false;
public Form1()
{
InitializeComponent();
activityTimer.Tick += activityWorker_Tick;
activityTimer.Interval = 100;
activityTimer.Enabled = true;
}
void activityWorker_Tick(object sender, EventArgs e)
{
bool shouldHide = User32Interop.GetLastInput() > activityThreshold;
if (cursorHidden != shouldHide)
{
if (shouldHide)
Cursor.Hide();
else
Cursor.Show();
cursorHidden = shouldHide;
}
}
}