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When I use this method to resize a bitmap:

    private Bitmap ResizeBitmap(Bitmap b, int nWidth, int nHeight)
    {
        Bitmap result = new Bitmap(nWidth, nHeight);
        using (Graphics g = Graphics.FromImage((Image)result))
        {
            g.SmoothingMode = SmoothingMode.None;
            g.DrawImage(b, 0, 0, nWidth, nHeight);
        }
        return result;
    }

It still uses antialiasing even though I specified:

g.SmoothingMode = SmoothingMode.None;

I want just a basic resizing without any smoothing.

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1 Answer

Instead of doing

g.SmoothingMode = SmoothingMode.None;

you should do

g.InterpolationMode = InterpolationMode.NearestNeighbor;

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