Welcome to ShenZhenJia Knowledge Sharing Community for programmer and developer-Open, Learning and Share
menu search
person
Welcome To Ask or Share your Answers For Others

Categories

I'd like to test my app functions well in low memory conditions, but it's difficult to test. How can I induce low memory warnings that trigger the didReceiveMemoryWarning method in my views when the app is running on the device, not the simulator? Or what are some ways I can test my app under these possible conditions?

The reason I can't use the simulator is my app uses Game Center and invites don't work on the simulator.

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
thumb_up_alt 0 like thumb_down_alt 0 dislike
404 views
Welcome To Ask or Share your Answers For Others

1 Answer

You can call the private method:

[[UIApplication sharedApplication] performSelector:@selector(_performMemoryWarning)];

Just remember to use it on debug only, or else your app will get rejected.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
thumb_up_alt 0 like thumb_down_alt 0 dislike
Welcome to ShenZhenJia Knowledge Sharing Community for programmer and developer-Open, Learning and Share
...