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I'm using RedGate to do some performance evaluation. I notice dynamically creating an instance using Activator.CreateInstance (with two constructor parameters) is taking a decent amount of time... is there a better alternative that still utilizes a reflective approach (not explicit instantiation)?

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与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
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与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
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