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I have a very simple C# console application that displays some text and loops waiting for input until the escape key is pressed or the timeout period is served.

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading;

namespace SampleApp
{
    public static class Program
    {
        public static void Main (string [] args)
        {
            var key = new ConsoleKeyInfo();
            var watch = Stopwatch.StartNew();
            var timeout = TimeSpan.FromSeconds(5);

            Console.WriteLine("Press escape to return to the previous screen...");
            Console.WriteLine();

            do
            {
                Console.WriteLine("This screen will automatically close in " + ((timeout + TimeSpan.FromSeconds(1)) - watch.Elapsed).ToString(@"hh:mm:ss") + ".");

                if (Console.KeyAvailable) { key = Console.ReadKey(true); }
                else { Thread.Sleep(TimeSpan.FromSeconds(0.10D)); }
            }
           while ((key.Key != ConsoleKey.Escape) && (timeout > (watch.Elapsed - TimeSpan.FromSeconds(0.5D))));

            watch.Stop();
        }
    }
}

This works fine but if I click on the console app with the mouse (to gain focus for example), all activity on the screen freezes until I right click or press escape. During this time, the title of the console also changes to "Select AppName" assuming "AppName" was the title before.

If I right-click ion the console first, the do {...} while (); loop seems to go crazy and prints a lot of extra lines.

Since I am not aware of this behavior of the console, not sure what to ask. Is this to be expected? If so, can I change this behavior? If not, any suggestions for workarounds would be appreciated.

See Question&Answers more detail:os

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1 Answer

The issue was solved using Hans' comment above.

Sounds to me that you've activated the console window's Mark and Paste commands somehow. Normally activate through the system menu (Alt + Space, Edit, Mark/Paste). That doesn't have anything to do with this code of course.

Apparently, Quick Edit Mode was set in the console defaults (Alt + Space, Defaults, Options, Edit Options, Quick Edit Mode) for some reason. Unchecking that resolved the issue.


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