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I have a polygon object (say a car) drawn inside a HTML5 canvas with help of methods moveTo and lineTo. I want to repeatedly draw that object at different positions in the canvas (simulating a moving object). My problem is that the previous drawn object is not getting cleared. Instead, multiple images are drawn on the canvas. How can I fix this issue?

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You have to clear the canvas at the start of every draw frame

context.clearRect(0, 0, canvas.width, canvas.height);

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