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Trying out std::tr1::array on a mac i'm getting 16 byte alignment.

sizeof(int) = 4;  
sizeof( std::tr1::array< int,3 > ) = 16;  
sizeof( std::tr1::array< int,4 > ) = 16;    
sizeof( std::tr1::array< int,5 > ) = 32;

Is there anything in the STL that behaves like array< T,N > but is guaranteed to NOT pad itself out, i.e.

sizeof( ARRAY< T, N> ) = sizeof(  T )*N  
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The standard mandates that the elements "are stored contiguously, meaning that if a is an array, then it obeys the identity &a[n] == &a[0] + n for all 0 <= n < N." (23.3.2.1 [array.overview] paragraph 1)

As far as I know, there is no guarantee that sizeof(std::array) == sizeof(T)*N, but the contiguity statement asserts that the values are stored just like in a regular C array. If you only have one array of values that need to be contiguous, you can use sizeof(T)*std::array::size() as the size and std::array::data() as the starting address of the array.


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