Welcome to ShenZhenJia Knowledge Sharing Community for programmer and developer-Open, Learning and Share
menu search
person
Welcome To Ask or Share your Answers For Others

Categories

Ok, i've seen many similar questions both on here and unity forums asking about converting from one format to another. I've got a (hopefully) simple question that i just can't find the answer for. I'm using the game-center plugin from Prime31 to handle a turn based multi-player game. Inside the plugin for Prime31 they ask you for a byte[] to send to the other players. (State data) So the question is, what would be a good way to convert a List to a byte array AND then convert them back from byte array?

for reference this is as complicated a class as i need, i might need to add more members later, but not any different types. ALSO the list of int's(cards in hand) could easily be 4 separate int if that makes converting the list of PokerPlayers to an byte[] any easier. Also at this list is not a set length but will always be 4-8.

public class PokerPlayer{   
    public string playerID;
    public string alias;
    public int wildCard;
    public List<int> cardsInHand;
    public int chips;   
}

I feel like the when i see the answer I'm going to smack myself for not seeing the answer sooner. Any pointers/ links to relevant materials would be sweet, i've searched google for a good 3 hours now with similar (SO similar) but not quite the same questions.

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
thumb_up_alt 0 like thumb_down_alt 0 dislike
197 views
Welcome To Ask or Share your Answers For Others

1 Answer

You may want to try serialization.

var binFormatter = new BinaryFormatter();
var mStream = new MemoryStream();
binFormatter.Serialize(mStream, myObjToSerialize);

//This gives you the byte array.
mStream.ToArray();

And then if you want to turn the byte array back into an object:

var mStream = new MemoryStream();
var binFormatter = new BinaryFormatter();

// Where 'objectBytes' is your byte array.
mStream.Write (objectBytes, 0, objectBytes.Length);
mStream.Position = 0;

var myObject = binFormatter.Deserialize(mStream) as YourObjectType;

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
thumb_up_alt 0 like thumb_down_alt 0 dislike
Welcome to ShenZhenJia Knowledge Sharing Community for programmer and developer-Open, Learning and Share
...