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When you want access a std::vector as a C array you can choose from at least four different ways, as you can see in this example:

#include <iostream>
#include <vector>

using namespace std;

int main() {
  std::vector<int> vec;
  vec.push_back(1);
  vec.push_back(2);
  vec.push_back(42);
  vec.push_back(24024);
  {
    int* arr = vec.data();
    cout << arr << endl; /* output: 0x9bca028 */
    cout << arr[3] << endl; /* output : 24024 */
  }
  {
    int* arr = &vec.front();
    cout << arr << endl; /* output: 0x9bca028 */
    cout << arr[3] << endl; /* output : 24024 */
  }
  {
    int* arr = &vec[0];
    cout << arr << endl; /* output: 0x9bca028 */
    cout << arr[3] << endl; /* output : 24024 */
  }
  {
    int* arr = &vec.at(0);
    cout << arr << endl; /* output: 0x9bca028 */
    cout << arr[3] << endl; /* output : 24024 */
  }
}

The one I've found in most cases is the &vec[0]. I think it's the least elegant, so... why is it the most used? Is it more efficient or more compatible? I can't find lot of documentation about data().

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data() is brand new to C++11, that's why you don't see it as often. The idea of using &vec.front() never even occurred to me, probably because I use operator[] alot more often than front() (almost never). I imagine it's the same for other people.


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