Welcome to ShenZhenJia Knowledge Sharing Community for programmer and developer-Open, Learning and Share
menu search
person
Welcome To Ask or Share your Answers For Others

Categories

How do I prevent firing CheckedChanged event when checking a control programmatically?

I usually do this the following way.

private bool isFrozen = false;

private void btn1_CheckedChanged(object sender, EventArgs e)
{
    if (isFrozen) 
        return;

    isFrozen = true;
    btn2.Checked = false;
    isFrozen = false;

    // Do some stuff
}

private void btn2_CheckedChanged(object sender, EventArgs e)
{
    if (isFrozen) 
        return;

    isFrozen = true;
    btn1.Checked = false;
    isFrozen = false;

    // Do another stuff
}

Is there a better or more common solution?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
thumb_up_alt 0 like thumb_down_alt 0 dislike
336 views
Welcome To Ask or Share your Answers For Others

1 Answer

I think your way is fine.

The other way to do it is remove the EventHandler before the check, and then add it back again after the check. This way eliminates the need for the isFrozen variable.

private void btn1_CheckedChanged(object sender, EventArgs e)
{
  btn2.CheckedChanged -= btn2_CheckedChanged;
  btn2.Checked = false;
  btn2.CheckedChanged += btn2_CheckedChanged;

    // Do some staff
}

private void btn2_CheckedChanged(object sender, EventArgs e)
{
  btn1.CheckedChanged -= btn1_CheckedChanged;
  btn1.Checked = false;
  btn1.CheckedChanged += btn1_CheckedChanged;

    // Do another staff
}

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
thumb_up_alt 0 like thumb_down_alt 0 dislike
Welcome to ShenZhenJia Knowledge Sharing Community for programmer and developer-Open, Learning and Share
...