Welcome to ShenZhenJia Knowledge Sharing Community for programmer and developer-Open, Learning and Share
menu search
person
Welcome To Ask or Share your Answers For Others

Categories

Can someone explain in simple terms the "signals and slots" pattern?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
thumb_up_alt 0 like thumb_down_alt 0 dislike
379 views
Welcome To Ask or Share your Answers For Others

1 Answer

Signals and slots are a way of decoupling a sender (the signal) and zero or more receivers (the slots). Let's say you a system which has events that you want to make available to any other part of the system interested in those events. Rather than hard-wiring the code that generates event to the code that wants to know about those events, you would use a signals and slots pattern.

When the sender signals an event (usually by calling the function associated with that event/signal) all the receivers for that event are automatically called. This allows you to connect and disconnect receivers as necessary during the lifetime of the program.

Since this question was tagged C++, here is a link to the Boost.Signals library which has a much more thorough explanation.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
thumb_up_alt 0 like thumb_down_alt 0 dislike
Welcome to ShenZhenJia Knowledge Sharing Community for programmer and developer-Open, Learning and Share
...