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I keep climbing the steep WPF hill! So I want to create a UI that allows the user to dynamically add a text box. To do this they would hit a button.

I've managed to create this using code behind but I want to move towards an MVVM structure so I don't have any code in the view. I've tried ICommand and ObservableCollection but I'm missing something and I don't know where. Here is my simple example.

XAML: Very basic with one button that adds a row.

<Window x:Class="WPFpractice072514.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:local="clr-namespace:WPFpractice072514"
        Title="MainWindow" Height="350" Width="525">
    <Grid Name="mymy" >
        <Grid.RowDefinitions>
            <RowDefinition Height="Auto" />
            <RowDefinition Height="Auto" />
        </Grid.RowDefinitions>
        <Grid.ColumnDefinitions>
            <ColumnDefinition Width="Auto" />
            <ColumnDefinition Width="Auto" />
        </Grid.ColumnDefinitions>
        <Button Grid.Column="0" Grid.Row="0" Name="ButtonUpdateArtist"
                Content="Add TextBox" Click="ButtonAddTexboxBlockExecute" />

    </Grid>
</Window>

C# Code Behind

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace WPFpractice072514
{
    /// <summary>
    /// Interaction logic for MainWindow.xaml
    /// </summary>
    public partial class MainWindow : Window
    {
        #region members
        int count = 0;
        #endregion

        public MainWindow()
        {
            InitializeComponent();
        }

        private void ButtonAddTexboxBlockExecute(Object Sender, RoutedEventArgs e)
        {
            TextBox t = new TextBox();
            t.Height = 20;
            t.Width = 20;
            t.Name = "button";

            RowDefinition rowDef1;
            rowDef1 = new RowDefinition();
            mymy.RowDefinitions.Add(rowDef1);

            ColumnDefinition colDef1;
            colDef1 = new ColumnDefinition();
            mymy.ColumnDefinitions.Add(colDef1);
            ++count;

            mymy.Children.Add(t);

            Grid.SetColumn(t, 1);
            Grid.SetRow(t, count);

        }
    }
}

Questions: What code (XAML and C#) do I need to be able to move the method out of the code behind and into a viewmodel?

Can you use commands to dynamically add a textbox?

I'm assuming that the textboxes must be kept in a container which in this case is what grid is for. But if I'm using an MVVM do I need to contain the textboxes in a listview or some other container that uses ItemsSource?

See Question&Answers more detail:os

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1 Answer

Follow these steps and you are done:

  1. Use ItemsControl and bind it's ItemsSource to some collection (preferably ObservableCollection) in your ViewModel.
  2. Define ItemTemplate for ItemsControl with TextBox in it.
  3. Create an ICommand in ViewModel and bind it to button.
  4. On command execute add item in the collection and you will see TextBox gets added automatically.

XAML:

<StackPanel>
    <Button Content="Add TextBox" Command="{Binding TestCommand}"/>
    <ItemsControl ItemsSource="{Binding SomeCollection}">
        <ItemsControl.ItemTemplate>
            <DataTemplate>
                <TextBox Text="{Binding Path=.}"/>
            </DataTemplate>
        </ItemsControl.ItemTemplate>
    </ItemsControl>
</StackPanel>

ViewModel:

public class MainWindowViewModel : INotifyPropertyChanged
{
    public ObservableCollection<string> SomeCollection { get; set; }
    public ICommand TestCommand { get; private set; }

    public MainWindowViewModel()
    {
        SomeCollection = new ObservableCollection<string>();
        TestCommand = new RelayCommand<object>(CommandMethod);
    }

    private void CommandMethod(object parameter)
    {
        SomeCollection.Add("Some dummy string");
    }

    public event PropertyChangedEventHandler PropertyChanged;
    protected void OnPropertyChanged(string propertyName)
    {
        if (PropertyChanged != null)
        {
            PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
        }
    }
}

RelayCommand:

public class RelayCommand<T> : ICommand
{    
    readonly Action<T> _execute = null;
    readonly Predicate<T> _canExecute = null;

    public RelayCommand(Action<T> execute)
        : this(execute, null)
    {
    }    

    public RelayCommand(Action<T> execute, Predicate<T> canExecute)
    {
        if (execute == null)
            throw new ArgumentNullException("execute");

        _execute = execute;
        _canExecute = canExecute;
    }

    public bool CanExecute(object parameter)
    {
        return _canExecute == null ? true : _canExecute((T)parameter);
    }    

    public event EventHandler CanExecuteChanged
    {
        add { CommandManager.RequerySuggested += value; }
        remove { CommandManager.RequerySuggested -= value; }
    }

    public void Execute(object parameter)
    {
        _execute((T)parameter);
    }
}

Note - I assume you know how to plug View with your ViewModel by setting DataContext to make the binding magic to work.


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