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How can you set a default input value in a .net console app?

Here is some make-believe code:

Console.Write("Enter weekly cost: ");
string input = Console.ReadLine("135"); // 135 is the default. The user can change or press enter to accept
decimal weeklyCost = decimal.Parse(input);

Of course, I don't expect it to be this simple. I am betting on having to do some low-level, unmanaged stuff; I just don't know how.

EDIT

I know I can replace no input with the default. That's not what I am asking about. I am trying to LEARN what's involved in achieving the behavior I described: giving the user an editable default. I'm also not worried about input validation; my question has nothing to do with that.

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I believe that you will have manage this manually by listening to each key press:

Quickly thown together example:

   // write the initial buffer
   char[] buffer = "Initial text".ToCharArray();
   Console.WriteLine(buffer);

   // ensure the cursor starts off on the line of the text by moving it up one line
   Console.SetCursorPosition(Console.CursorLeft + buffer.Length, Console.CursorTop - 1);

   // process the key presses in a loop until the user presses enter
   // (this might need to be a bit more sophisticated - what about escape?)
   ConsoleKeyInfo keyInfo = Console.ReadKey(true);
   while (keyInfo.Key != ConsoleKey.Enter)
   {

       switch (keyInfo.Key)
       {
            case ConsoleKey.LeftArrow:
                    ...
              // process the left key by moving the cursor position
              // need to keep track of the position in the buffer

         // if the user presses another key then update the text in our buffer
         // and draw the character on the screen

         // there are lots of cases that would need to be processed (backspace, delete etc)
       }
       keyInfo = Console.ReadKey(true);
   }

This is quite involved - you'll have to keep ensure the cursor doesn't go out of range and manually update your buffer.


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