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I am using the following code in my Cocoa project to call a script I made. The script is in the same folder as the project and even shows up under the "Resources" folder in Xcode. The proper path is found, but it still says that the path is not accessible. Help please.

NSBundle *mainBundle=[NSBundle mainBundle];
NSString *path=[mainBundle pathForResource:@"script" ofType:@"sh"];

NSTask *task = [[NSTask alloc] init];
[task setLaunchPath: path];

NSLog (path);

NSPipe *pipe = [NSPipe pipe];
[task setStandardOutput: pipe];
[task setStandardError: pipe];

NSFileHandle *file = [pipe fileHandleForReading];

[task launch];
[task waitUntilExit];

NSData *data = [ddFile readDataToEndOfFile];

NSString *output = [[NSString alloc] initWithData: data encoding: NSUTF8StringEncoding];

NSNumberFormatter *f = [[NSNumberFormatter alloc] init];
[f setNumberStyle:NSNumberFormatterDecimalStyle];
HDSpeed = [f output];

[f release];    
[task release];

The output I get in the debugger is:

2010-07-10 17:53:26.384 tester[5023:a0f] /Users/guest/Library/Developer/Xcode/DerivedData/tester-bhukztmqjwoqrwereagsshvtbfqx/Build/Products/Debug/tester.app/Contents/Resources/script.sh

2010-07-10 17:53:26.386 tester[5023:a0f] launch path not accessible

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1 Answer

add this line before [task launch]:

[task setLaunchPath:@"/bin/sh"];

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
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