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I am using unreal engine for building my application. Application is running fine locally. I have uploaded all code on private repo in GitHub. But I want to generate the exe file from the application so that I can share the application exe file with my clients.

One way to do this is by running manually from Unreal Engine software. However, I don't want to do it manually. I am interested in building executable from the GitHub Source directly (via GitHub Actions) or in Jenkins with creating a CI/CD pipelines.

Anyone can share any knowledge regarding how to build an exe in GitHub action or in Jenkins from Unreal Engine Source Code.

https://www.unrealengine.com/en-US/


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