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I've seen the common setup for cross threading access to a GUI control, such as discussed here: Shortest way to write a thread-safe access method to a windows forms control

All the web hits I found describe a similar thing.

However, why do we need to check InvokeRequired? Can't we just call Invoke directly?

I assume the answer is no, so my real question is 'why'?

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From non-UI threads we can't touch the UI - very bad things can happen, since controls have thread affinity. So from a non-UI thread we must (at a minumum) call Invoke or BeginInvoke.

For UI-threads, however - we don't want to call Invoke lots of time; the issue is that if you are already on the UI thread, it still has the unnecessary overhead of sending a message to the form's pump and processing it.

In reality, in most threading code you know you expect a specific method to be called on a non-UI thread, so in those cases, there is no additional overhead: just call Invoke.


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