I recently tried working with the MainStoryboard.storyboard within Xcode and so far It's going pretty good and I'm wondering why I've never used it before. While playing with some code I bumped into an obstacle and I don't know how to resolve this.
When I alloc and init a new ViewController (with a custom init I declared in the ViewControllers class) I would do something like this:
ViewController *myViewController = [[ViewController alloc] initWithMyCustomData:myCustomData];
Then after that I could do something like:
[self presentViewController:myViewController animated:YES completion:nil];
When I'm working with a storyboard I'm learnt that switching to a standalone ViewController requires an Identifier.
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"MainStoryboard" bundle:nil];
ViewController *myViewController = [storyboard instantiateViewControllerWithIdentifier:@"MyViewControllerIdentifier"];
[self presentViewController:myViewController animated:YES completion:nil];
How can I still use my custom initialization for myViewController while making use of a storyboard?
Is it ok to just do something like this:
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"MainStoryboard" bundle:nil];
ViewController *myViewController = [storyboard instantiateViewControllerWithIdentifier:@"MyViewControllerIdentifier"];
myViewController.customData = myCustomData;
[self presentViewController:myViewController animated:YES completion:nil];
//MyViewController.m
- (id) initWithMyCustomData:(NSString *) data {
if (self = [super init]) {
iVarData = data;
}
return self;
}
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