Welcome to ShenZhenJia Knowledge Sharing Community for programmer and developer-Open, Learning and Share
menu search
person
Welcome To Ask or Share your Answers For Others

Categories

When I run the following code in debug mode, it'll successfully finish and exit. However, if I run the following code in release mode, it'll get stuck in an infinite loop and never finish.

static void Main(string[] args)
{
    bool stop = false;

    new Thread(() =>
    {
        Thread.Sleep(1000);
        stop = true;
        Console.WriteLine("Set "stop" to true.");

    }).Start();

    Console.WriteLine("Entering loop.");

    while (!stop)
    {
    }

    Console.WriteLine("Done.");
}

Which optimization is causing it to get stuck in an infinite loop?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
thumb_up_alt 0 like thumb_down_alt 0 dislike
294 views
Welcome To Ask or Share your Answers For Others

1 Answer

My guess would be processor caching of the stop variable on the main thread. In debug mode the memory model is stricter because the debugger needs to be able to provide a sensible view of the variable's state across all threads.

Try making a field and marking it as volatile:

volatile bool stop = false;

static void Main(string[] args)
{

    new Thread(() =>
    {
        Thread.Sleep(1000);
        stop = true;
        Console.WriteLine("Set "stop" to true.");

    }).Start();

    Console.WriteLine("Entering loop.");

    while (!stop)
    {
    }

    Console.WriteLine("Done.");
}

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
thumb_up_alt 0 like thumb_down_alt 0 dislike
Welcome to ShenZhenJia Knowledge Sharing Community for programmer and developer-Open, Learning and Share
...