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I have a mindmp file from a target's application crash. Is it possible for me to rebuild the dll/pdb files for a version of software and have windbg load symbols correctly?

My problem is that our pdb files are only kept for major releases (unfortunately). This is a daily build, which I can rebuild myself, but I'm getting tripped up on errors.

With !sym noisy on: "image header does not match memory image header."

DBGENG:  C:...XXX.dll image header does not match memory image header.
DBGENG:  XXX.dll - Partial symbol image load missing image info
DBGHELP: Module is not fully loaded into memory.
DBGHELP: Searching for symbols using debugger-provided data.
DBGHELP: C:...XXX.pdb - mismatched pdb

Note I've build the pdb with the dll, they are from the same RELEASE directory (should I be building debug?)

Theses are release builds (as release builds are installed on the target and crashing) should I be somehow using the debug build dlls to get more symbol information?

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The ChkMatch utility is designed for this exact scenario. As long as you have the original .EXE, you can recompile the sources (with the same compiler and compiler settings) and patch the new .PDB to match the old .EXE.

In this example, OriginalExecutable.exe is the executable that no longer has a .PDB file, and RebuiltPDB.pdb is one that has been produced by rebuilding the original source.

chkmatch -m OriginalExecutable.exe RebuiltPDB.pdb

Now, as long as the two files have their original names, The debugger should accept them as a matching pair.


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