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Suppose I have a struct containing a std::string, like this:

struct userdata{
        int uid;
        std::string username;
    }

Do I need to create a copy ctor or anything to return it from a function or to use it inside a STL container? Consider this function:

userdata SomeClass::GetUserData(unsigned int uid)
{
    //do error checking and other stuff...
    //m_usermap is std::map<unsigned int, userdata>
    return m_usermap[uid];
}

When I insert userdata structs into the std::map, a copy of the struct gets created, right? Does a new std::string get created using the value of the username field, or does some sort of bitwise copy happen (this would be bad)? Similarly, when I return a userdata struct from the GetUserData method, does it have an independent string holding the username or do I need to define a copy ctor and explicitly create a new string?

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You don't have to do anything special. C++ (and the implementation of STL) define this to just work.


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