### 问题描述
想要试用vscode做ue4 的集成开发编译器。
按照网上教程已安装插件:
已在ue4 中选择 vscode 作为编译软件
新键项目,自动启动vscode后,会报错:
已检查过项目下的 c_cpp_properties.json 文件:
{
"configurations": [
{
"name": "UnrealEngine",
"includePath": [
"D:\Program Files\Epic Games\UE_4.25\Engine\Source",
"E:\gameEngine\ue\studyUE\MyProject\Source",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\TraceLog\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Core\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\CoreUObject\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\NetCore",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Net",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Net\Core\Classes",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Net\Core\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\ApplicationCore\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\RHI\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Json\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\SlateCore\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\InputCore",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\InputCore\Classes",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\InputCore\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Slate",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Slate\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\ImageWrapper\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Messaging\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\MessagingCommon\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\RenderCore\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Analytics",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Analytics\AnalyticsET\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Analytics\Analytics\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Sockets\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\AssetRegistry\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\EngineMessages\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\EngineSettings",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\EngineSettings\Classes",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\EngineSettings\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\SynthBenchmark\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Renderer",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Renderer\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTags",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\GameplayTags\Classes",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\GameplayTags\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\PacketHandler",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\PacketHandlers",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\PacketHandlers\PacketHandler\Classes",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\PacketHandlers\PacketHandler\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\PacketHandlers\ReliabilityHandlerComponent\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AudioPlatformConfiguration",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\AudioPlatformConfiguration\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\MeshDescription\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\StaticMeshDescription",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\StaticMeshDescription\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\PakFile\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\RSA\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\NetworkReplayStreaming",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\PhysicsCore\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Experimental",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Experimental\Chaos\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Experimental\ChaosCore\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Experimental\Voronoi\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\FieldSystemCore",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Experimental\FieldSystem\Source",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\SignalProcessing\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AudioExtensions",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\AudioExtensions\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\AudioMixerCore\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Programs\UnrealLightmass\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\Android\AndroidDeviceDetection\Public\Interfaces",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\UnrealEd\Classes",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\UnrealEd\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\DirectoryWatcher\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\Documentation\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Projects\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\SandboxFile\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\EditorStyle",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\EditorStyle\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\SourceControl\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEdMessages",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\UnrealEdMessages\Classes",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\UnrealEdMessages\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\GameplayDebugger",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\GameplayDebugger\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\BlueprintGraph",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\BlueprintGraph\Classes",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\BlueprintGraph\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\EditorSubsystem",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\EditorSubsystem\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Online",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Online\HTTP\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\UnrealAudio\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\FunctionalTesting",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\FunctionalTesting\Classes",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\FunctionalTesting\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AutomationController",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\AutomationController\Public",
"D:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Localization",
"D:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\Localization\Public",